1,068,266 Xbox gamers with 2,945,914,140 achievements worth a total of 103,219,953,664 TrueAchievement points.69,820,540 Xbox game clips from 6,059 titles (81 years and 94 days of video).
Achievements can be a great way to increase your users' engagement within yourgame. You can implement achievements in your game to encourageplayers to experiment with features they might not normally use, or toapproach your game with entirely different play styles. Achievements can also bea fun way for players to compare their progress with each other and engage inlight-hearted competition.
Incremental achievements are cumulative across game sessions, and progresscannot be removed or reset from within the game. For example, "Win 50 games"would qualify as an incrementalachievement. "Win 3 games in a row" would not, as the player's progress would bereset when they lose a game. "Have 5,000 poker chips" would not qualify either,as a player could gain and lose chips as they play. For the latter two achievements,it's up to you to track the player's "Wins in a row" state or chip totaland to unlock standard achievements when the player earns them.
Achievements have a point value associated with them. The player's score must bea multiple of 5 and a game can never have a total of more than 1000 points for all of itsachievements (although it can have less). In addition, no single achievement canhave more than 200 points.
Players can gain levels on their Game Profile when they earn achievements inPlay Games enabled games. For every point associated with anachievement, the player gains 100 experience points (XP) when they earn thatachievement. In other words:
A game that integrates achievements should have at least five achievements before it is published. You cantest with fewer than five achievements, but it is recommended you have at least five achievementscreated before you publish your game.
The number of achievements is limited by the points limits anddistribution. With a maximum number of points of 1000, and each achievementassigned 5 points, the maximum number of achievements is 200. However, ifachievements are assigned more points then the number of achievements availabledecreases as a result.
Icons should be created as 512 x 512 PNG or JPG files. You only need to provide uswith the icon for the unlocked achievement. We willgenerate a grayscale version for the revealed icon automatically. For that reason,we recommend your achievement icons include colorful elements, so your users caneasily distinguish between revealed and unlocked achievements.
When you're done editing an achievement, click the Save as draft button. Thenewly edited achievement will be in a "ready to test" stage, and you'll be ableto test it out. If it is working correctly, select Republish from thedrop-down list. This republishes your game, along with all your updatedachievements, to the public.
If you decide you don't like your current achievement and want to go back toyour achievement the way it was before, select Revert from thedrop-down list in the Google Play Console, and all of your achievements will revert back to the previouslypublished version.
You can specify your own translations for achievements that are associated withyour game. Before you do so, first make sure to complete the steps described inAdding translations for your game.You must also have created one or more achievements for your game.
To add your own translations for achievements, open the Achievements tab foryour game in the Google Play Console, then select an existing achievement. On theachievements details page, select the tab for a language that you previouslyadded in the Game details tab. In the achievement details page for thatlanguage, edit the form with your translations for that achievement. ClickSave to store your translated achievement details.
EU4 has 345 different achievements, all using the Steam achievements mechanics. Achievements have no in-game effects; the achievement just pops up in-game and then added to the player's Steam profile. It is possible to see the achievements sorted by the percentage of users that managed to complete each achievement by going to the game's global achievements at Steam (for more precise numbers one can use the Steam web API).
The difficulty of each achievement varies; some achievements are very easy (e.g. signing a royal marriage with another country), while some are extremely difficult (e.g. taking all of Asia's grassland as Kale before the age of absolutism). The below list groups the various achievements by a difficulty level as assessed by the wiki editors (uncategorized - UC - achievements haven't been assessed yet).
Achievements, for the most part, can only be gained in single-player Ironman games, on normal or higher difficulty, with historical nations started at 11 November 1444. Since patch 1.30 limited country forming (aka endgame tags) must also be active. Some achievements will require that you play as a released nation. Some achievements can also be earned while playing a custom nation. Four do not require the 1444 start date. All of this is noted in the table.
Easiest as Austria, playing a normal emperor game, revoking the privilegia and then either forming the holy roman empire and continuing to play; or saving before forming, and then doing Alt+F4 once the achievement has been fulfilled, thereby continuing the campaign with revoke. Can easily be combined with most of the HRE- and Austria- centric achievements.
The Achievements module offers the ability to create achievements and badges similar to systems seen on Xbox 360, Playstation 3, Foursquare, Gowalla, GetGlue, and more. For a Drupal site, this could mean commenting a certain number of times, starting a forum topic, visiting the site every day of the week, or anything else that can be tracked and coded.
Achievements are displayed on the player menu, under the "Collections" tab, on the "Achievements" tab found at the bottom left, on every platform other than Xbox. If playing the game on Steam or Playstation, additional achievements are available.
Most achievements unlock a unique hat for sale at the abandoned house in Cindersap Forest. In addition, the day after earning "Gofer" (Complete 10 Help Wanted requests), Mayor Lewis will send data-sort-value="500">500g in the mail. The day after earning "A Big Help" (Complete 40 Help Wanted requests), Mayor Lewis will send data-sort-value="2500">2,500g in the mail. The day after earning "Master Angler" (Catch every fish), Willy will send a Stardrop in the mail.
Catching Green Algae, White Algae, or Seaweed counts towards the 4 fishing achievements (Fisherman, Ol' Mariner, Master Angler, and Mother Catch). Catching Trash does not count towards these achievements. Catching the quest fish for the Extended Family Qi's quest are not required to obtain the Master Angler achievement.
The weekly quests on the Special Orders board and the weekly quests on Qi's Special Orders board count towards the Gofer ("Complete 10 'Help Wanted' requests") and A Big Help ("Complete 40 'Help Wanted' requests") achievements.
The achievements tool allows instructors and course designers to designate criteria for issuing rewards to students in the form of both badges and certificates. Students can see which rewards they've earned and what's required of them to receive additional rewards, providing insight into learning progression toward defined competencies.
Achievements has four functional areas: achievements description, reward, notification, and sharing. Students must meet the criteria identified in the achievement description before a reward is earned. Students are notified when they earn a reward and can then share it as they choose with the world.
Within a course, the student can see all earned achievements as well as those not yet earned. Instructors can look at each individual achievement and easily see the total number and the names of students who have earned a reward or completed the course.
Because of this, Blackboard recommends that students using achievements on shared computers explicitly log out from Mozilla Persona directly and ensure cookies are removed from the browser to help protect access provisioned through Mozilla Persona.
These certificates and open badges go with students. These rewards help students to communicate an identity and reputation of accomplishment in their fields of choice. These achievements can help open job and education opportunities, as well as unlock new privileges.
You can use Blackboard achievements to create opportunities for students to earn recognition for their work. You designate criteria for issuing achievements to students in the form of both badges and certificates.
If you've watched a teenager play World of Warcraft, you know how the digital universe motivates people. You can also motivate your students with a form of "gamification" with badges. With the achievements tool, you can design a badge system to encourage your students to explore and participate more.
You can award badges for the completion of a project, skill proficiency, or levels of experience. Students' badge collections can represent the key learning milestones that they met. Earned badges can show a complete view of a person's skills and achievements.
Achievements, also known as Accomplishments or Trophies, are awards given to players for completing specific tasks or reaching milestones within games. This article lists all available achievements and their unlock requirements for the games of the Mass Effect series. Achievements obtained in the original game do not transfer over to Mass Effect Legendary Edition and unlike the original games, the achievements in Legendary Edition are viewed inside of the Origin launcher.
A list of these achievements can be found in the game's start-up menu.Achievements for Mass Effect require at least three complete playthroughs of the game in order to acquire them all. Certain achievements bestow more rapid experience gain, weapon damage, or unlock bonus Talents that can apply to any subsequent careers. 041b061a72